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Gamifying Learning with AI: A Pathway to 21st-Century Skills

  • Julián Ricardo Gómez Niño (First Author)
  • , Liliana Patricia Arias Delgado (Second Author)
  • , Andres Chiappe Laverde (Correspondent Author)
  • , Eric Ortega Gonzalez (Fourth Autor)
  • Universidad de la Sabana
  • UNIVERSIDAD DE BARCELONA

Research output: Contribution to journalArticlepeer-review

16 Scopus citations

Abstract

This systematic review examines how gamification and artificial intelligence (AI) can converge to foster essential 21st-century skills like creativity, collaboration, and critical thinking in education. The review followed the main PRISMA statement guidelines, resulting in 175 articles for qualitative content analysis and bibliometric network visualization using VOSviewer. Key findings emerged: 1) Priority skills included creativity, collaboration, communication, and critical thinking. 2) Gamification enhances motivation, engagement, and skill acquisition via game elements. 3) AI personalizes learning experiences, provides feedback, and adapts gamified content. 4) Social interactions in virtual gamified environments promote collaboration. Gamification taps into motivational aspects of games, while AI enables personalized, adaptive learning experiences. Together, they offer innovative strategies for transforming education into an engaging, personalized process for developing vital competencies. This review provides valuable insights for teachers, instructional designers, and policymakers seeking to prepare students for future challenges through leveraging gamification and AI in fostering 21st-century skills.
Original languageEnglish
Pages (from-to)1-16
JournalJournal of Research in Childhood Education
VolumeN/A
Issue numberN/A
DOIs
StateAccepted/In press - 2024

Strategic Focuses

  • Sociedad Digital y Competitividad​ (SocietalIA)

Article Classification

  • Full research article

Indexación Internacional (Artículo)

  • ISI Y SCOPUS

Scopus-Q Quartil

  • Q2

ISI- Q Quartil

  • Q2

Categoría Publindex

  • A2

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