Gamifying Learning with AI: A Pathway to 21st-Century Skills

  • Julián Ricardo Gómez Niño (Primer Autor)
  • , Liliana Patricia Arias Delgado (Segundo Autor)
  • , Andres Chiappe Laverde (Autor Corresponsal)
  • , Eric Ortega Gonzalez (Cuarto Autor)

Producción científica: Contribución a una revistaArtículorevisión exhaustiva

14 Citas (Scopus)

Resumen

This systematic review examines how gamification and artificial intelligence (AI) can converge to foster essential 21st-century skills like creativity, collaboration, and critical thinking in education. The review followed the main PRISMA statement guidelines, resulting in 175 articles for qualitative content analysis and bibliometric network visualization using VOSviewer. Key findings emerged: 1) Priority skills included creativity, collaboration, communication, and critical thinking. 2) Gamification enhances motivation, engagement, and skill acquisition via game elements. 3) AI personalizes learning experiences, provides feedback, and adapts gamified content. 4) Social interactions in virtual gamified environments promote collaboration. Gamification taps into motivational aspects of games, while AI enables personalized, adaptive learning experiences. Together, they offer innovative strategies for transforming education into an engaging, personalized process for developing vital competencies. This review provides valuable insights for teachers, instructional designers, and policymakers seeking to prepare students for future challenges through leveraging gamification and AI in fostering 21st-century skills.
Idioma originalInglés
Páginas (desde-hasta)1-16
PublicaciónJournal of Research in Childhood Education
VolumenN/A
N.ºN/A
DOI
EstadoAceptada/en prensa - 2024

Focos Estratégicos

  • Sociedad Digital y Competitividad​ (SocietalIA)

Clasificación de Articulo

  • Artículo completo de investigación

Indexación Internacional (Artículo)

  • ISI Y SCOPUS

Scopus-Q Quartil

  • Q2

ISI- Q Quartil

  • Q2

Categoría Publindex

  • A2

Huella

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